SHADOW WARRIORS

SCENARIO

Handed down since the turmoil of Medieval warring States are five 
secret Ninjitsu techniques known only to the Shadow Warriors.
In the concrete jungle of an American metropolis chaos has broken loose,
an Oriental demon has possessed the strength of the greatest Warrior 
and has summoned forth a squad of ghoulish assassins who must be
stopped.
This duty falls to you, the last in a line of legendary combatants and
the only saviour of a threatened city....Shadow Warrior, the hero of
the 90s.

LOADING
COMMOOORE 64
Position the cassette in your Commodore recorder with the printed side
upwards and make sure that it is rewound to the beginning. Ensure that
all the leads are connected. Press the SHIFT key and the RUN/STOP key
simultaneously. Follow the screen instruction - PRESS PLAY ON TAPE. 
This program will then load automatically. For C128 loading type GO 64
(RETURN), then follow C64 instruction.
PLEASE NOTE: This game loads in a number of parts - follow on screen 
instructions.

DISK
Select 64 mode. Turn on the disk drive, insert the program into the 
drive with the label facing upwards. Type LOAD "*",8,1 (RETURN) the 
introductory screen will appear and the program will then load 
automatically.

SPECTRUM

CASSETTE
1. Place the cassette in your recorder ensuring that it is fully 
rewound.
2. Ensure that the MIC socket is disconnected and that the volume and
tone controls are set to the appropriate levels.
3. If the computer is a Spectrum 48K or Spectrum+ then load as 
follows: - Type LOAD"" (ENTER). (Note there is no space between the 
quotes). The " is obtained by pressing the SYMBOL SHIFT and P keys 
simultaneously.
4. Press PLAY on your recorder and the game will load automatically. 
If you have any problems try adjusting the volume and tone controls and
consulting Chapter 6 of the Spectrum manual.
5. If the computer is a Spectrum 128K then follow the loading 
instructions on-screen or in the accompanying manual.

SPECTRUM+3 DISK
Set up system and switch on as described in your instruction manual. 
Insert disk and press ENTER to choose LOADER' option. This program 
will then load automatically.
AMSTRAD
CASSETTE
Place the rewound cassette in the cassette deck, type RUN" and press 
ENTER key, follow the instructions as they appear on screen. If there 
is a disk drive attached then type | TAPE then press ENTER key. Then 
type RUN" and press ENTER key. (The | symbol is obtained by holding 
shift and pressing the @ key).
Please note that the game loads in a number of parts - follow on screen
instructions.

DISK CPC 464
Insert the program disk into the drive with the A side facing upwards.
Type DISC and press ENTER to make sure the machine can access the disk
drive.
Now type RUN"DISC and press ENTER the game will now load automatically.

DISC CPC 664/6128
Insert the program disk into the drive with the A side facing upwards.
Type DISC and press RETURN to make sure the machine can access the disk
drive. Now type RUN" DISC and press RETURN the game will now load 
automatically.

CONTROLS
SPECTRUM

This is a one player game which may be controlled by Sinclair joystick
in either port and Keyboard. This is not compatible with the Kempston 
Interface.

AMSTRAD
This is a one player game which may be controlled by joystick or 
keyboard

JOYSTICK CONTROL, ALL FORMATS

	Into screen/hang on
                  |
 Somersault/   \     /  Somersault/  
 throw                  throw
	
 Left attack   -     -  Right attack
                  |
             Out of screen

Fire button for attack moves

STATUS AND SCORING

The status panel shows swords indicating the number of lives remaining,
energy is displayed above them.
Points are awarded as follows.

Killing an enemy	100 points
Breaking an object	50 points
Killing end of level Guardian 1000 points
Completion of level 1000 points
Bonuses are found when objects are smashed as follows.
Small Ninja	extra life
Sword	        Sword
Blue pill	1 point of energy
Red pill	2 points of energy
Small ruby	100 points
Large ruby	300 points

The timer is reset back to 99 after completing each level and after 
completing a section of the game.

GAMEPLAY
The player progresses through each level and meets various enemies 
along the way. The Ninja in this game has perfected the techniques of 
the Triple Blow Combination, The Flying Neck Throw, the Hang Kick, the
Phoenix Back flip and the Tightrope technique.
As he cuts a swathe through each zone, items appear from within trash 
cans, signs and telephone booths. His mission is to fight his way 
through six of the toughest neighbourhoods in America as he collects 
these items and destroys the assassination squads on his way to the 
final conflict with the evil Demon.

HINTS AND TIPS
Try not to let enemies get on both sides of you. If they do then try to
position an object between you.
Use objects to take a breather' from the action.
Try jumping over enemies ard hitting them from behind.
Do not rush quickly through the levels, stop and wait for enemies to 
come on screen individually or in pairs and take them without going on.
This way large gangs of baddies will be avoided.

SHADOW WARRIORS

Its program code, graphic representation and artwork are the copyright
of Ocean Software Limited and may not be reproduced, stored, hired or
broadcast in any arm whatsoever without the written permission of Ocean
Software Limited. All rights reserved worldwide.
THIS SOFTWARE PRODUCT HAS BEEN CAREFULLY DEVELOPED AND MANUFACTURED TO
THE HIGHEST QUALITY STANDARDS. PLEASE READ CAREFULLY THE INSTRUCTIONS 
FOR LOADING.
If for any reason you have difficulty in running the program you may
contact our technical department direct by telephoning 061 8331014. 
However if you believe that the product is defective, please return it
direct to: Mr Yates, Ocean Software Limited, 6 Central Street, 
Manchester M2 5NS.
Our quality control department will test the product and supply an 
immediate replacement if we find a fault. If we cannot find a fault the
product will be returned you at no charge. Please note this does not 
affect your statutory rights.

CREDITS
(C) 1989 Tecmo Ltd. 
Conversion by Teque Software
Music by Matt Furniss
Produced by DC Ward
(C) 1990 Ocean Software Ltd.

