The Staff Of Karnath

Many millions of years ago before man and his descendants, there lived a very different kind of 
creature. These creatures were known as Sarnathians, originating from a long dead planet and 
coming to Earth when their planet was on the verge of destruction.

They were an evil race, feasting on the torture and descruction of other creatures opposed to 
their rule. Their aim was the domination of the Universe through the use of a powerful orb of 
light, the very embodiment of evil, which was created from an unknown material when their planet 
was destroyed. Over the thousands of years of their terrifying rule, the Orb became too powerful
even for them and eventually casued a tear in the inter-dimensional fabric of the Realm of 
Reality and the Realm of Unreality. This tear caused the Orb to lose all but a fraction of its 
power, but in doing so sent every living creature on the Earth into the alternate dimension of 
Unreality.

The Orb itself was buried deep in the ground for millions of years, until in the age of man, it 
was discovered by Karnath, an evil sorcerer. Karnath, on finding the Orb, fused it into his own 
magical staff and on doing so, learned of the secrets and destruction of the race of beings that
existed before man. He became obsessed with the Orb and the task of releasing these beings from 
the Realm of Unreality to do their terrible bidding once more on the Earth.

After many years of isolation in his castle, as his own death was drawing near, Karnath was 
finally able to cast a powerful spell over his staff. This spell was designed such that when the 
Orb once more reached its most powerful state, it would cause a tear in the inter-dimensional 
fabric and bring forth those creatures imprisoned therein.

The staff was then hidden deep underground inside an ancient obelisk enscripted with powerful 
magical symbols to protect it. The only way the obelisk could be opened was by a special key, in 
the form of a pentagram. Before he died, Karnath broke the key into sixteen pieces and hid them 
throughout his castle. He then brought into being many mythical creatures and demons to protect 
with reverence, the locations of the pieces.

Centuries later, the time of the Orb's most powerful state draws near and on Walpurgis Night 
(May Eve) at 12.00 midnight, this time will come.

It it 6 o'clock on the very same day and your task, as Sir Arthur Pendragon, ace adventurer and 
researcher into ancient legends and sorcery, is to find the sixteen pieces of the pentagram, 
open the obelisk and destroy the Staff of Karnath before 12 o'clock.

Your quest of The Staff of Karnath begins...

Game Objective

The object of the game is to find 16 pieces of a key, which when connected, form the shape of a 
pentacle.
Each of these pieces has been hidden throughout Karnath's castle, and each is protected by 
creatures conjured up by Karnath just before his death. However, you have in your possession a 
magical ring from which you can use numerous spells. Each of these spells can be used against 
the creatures and will have different effects, but only one spell will have any effect on the 
particular creature you have encountered.

As each piece of the pentacle is found you must take that piece and position it in the ancient 
stone obelisk located somewhere in the lower levels of the castle, using the "Baracata Spell". 
Once all the pieces have been found and a pentacle is formed you will be able to establish the 
whereabouts of The Staff of Karnath itself which when located, can be destroyed.

But beware, should you choose the wrong spell to destroy the "Staff of Karnath" then the Staff
would surely destroy you.

If your explorer is hit by any of the creatures within the castle, he will lose energy, or in 
some cases time. Your energy reading will start at 100% and the time is 6.00p.m. You have until 
midnight, to recover and destroy the "Staff of Karnath"

Controlling Sir Arthur Pendragon

Joystick Controls
Sir Arthur Pendragon can be fully controlled by using your joystick.
Shoot/Use Spell 
Sir Arthur will shoot or use the spell under his control at that time, by 
pressing the Joystick button fire button.
Pause 
The game can be paused by pressing the F7 key.
Change Spell 
You can change magical spells by pressing ANY OTHER key.
Sir Arthur will automatically pick up any useful objects by passing over them.

